Home Revues
  • Revue Diorama No.1, Legibility
  • Revue Diorama No.2, Geometric City
Typefaces RaDio
Logo Diorama Type PartnersLogo Diorama Type PartnersLogo Diorama Type PartnersLogo Diorama Type PartnersLogo Diorama Type Partners
Shop Information
  • About
  • Contact
  • EULA
  • Terms
  • Privacy
  • Stockists
  • Trials
Cart Cart

Vasarely Gaming 1953

by Diorama Type Partners

© Diorama Type Partners 2025
© Diorama Type Partners 2025
© Diorama Type Partners 2025
© Diorama Type Partners 2025
© Diorama Type Partners 2025
© Diorama Type Partners 2025

Initiated in 2017, the theme for our second issue was based on a quote from painter Victor Vasarely, which invited us to question the new forms that the reading experience could take. This is why, exclusively for Revue Diorama No.2, an interactive extension was added to the print and web in the form of a video game. Linked to the book, this virtual diorama representing a city of words reshapes Vasarely’s sentence into a real situation of gameplay: “Future is emerging with the new geometric city, polychrome and solar. Plastic art will be kinetic, multidimensional and communal, abstract for sure and close to the science.”

© Diorama Type Partners 2025
© Diorama Type Partners 2025
Mesh in use in Revue Diorama Geometric City (1/2) Discover

Having as basic principle in our video game to be able to stand up, Mesh typeface populates the world of Vasarely with its letters and can be read as a 3D type specimen all throughout the virtual world of Diorama No.2. We can see the quote evolving in Mesh under many seams: gigantic, luminous, material to construct buildings, ceilings, etc. It is by using the same vanishing point to shoot that we obtain the .otf version of 2D Mesh.

In 2017, our idea was to do a “3D series”, original concept of a digital-magazine, available online on our e-shop www.revue-diorama.com. Establishing a real dialogue between the two supports, it is through updates — like episodes of a tv-show — that the contributions from the publication are interpreted into a 3D object and integrated into the game. An evolutionary work giving rise to various digital ambulation events. We will try to make it available as soon as possible, free to download, on our e-shop :)

Teaser

Crédits

— 3D Typedesign + Art Direction : Marie-Mam Sai Bellier — Game Design & Level Design : Marie-Mam Sai Bellier & Clément Lemaire — Musique : Paula Olaz (interprété par l’orchestre de Budapest) — Game développement : Clément Lemaire — Intégration 3D : Clément Lemaire & Baptiste Poligné

Previous Next

View all contributions Discover RaDio

Related Content
Revue Diorama No.2, Geometric City | © Diorama Type Partners 2025
Revue Diorama No.2, Geometric City Discover
© Diorama Type Partners 2025
Geometric City's Genesis Discover
© Diorama Type Partners 2025
Grounds with water and sticks Discover
© Diorama Type Partners 2025
Terres-Vagues : Fragments de villes, pays, nations Discover
© Diorama Type Partners 2025
I’m not afraid of bright and pale color Discover
© Diorama Type Partners 2025
Cahier Visionnaire Discover
© Diorama Type Partners 2025
Op type Discover
© Diorama Type Partners 2025
20 balles Discover
© Diorama Type Partners 2025
Dinamault Discover